Object ProDisp

Function ProDispObjectDetach


Description
Detach a display object that was added to creo scene. Object must be detached before it is deleted. This API is only for 3d mode (part/assembly etc) and won't work in 2D (drawings, sketch, CE).
Synopsis
#include <ProDispObject.h>
ProErrorProDispObjectDetach(
int window
/* (In)
Identifier of window in which ProDispObject will be detached from Creo scene
*/
int* key_list
/* (In)
ProArray containing member_identification table of ProDispObject which will be detached from scene graph. This is the "key_list" passed to ProDispObjectAttach plus the "new_key"
*/
)
Returns
PRO_TK_NO_ERRORThe function succeeded
PRO_TK_BAD_INPUTSInvalid window
PRO_TK_E_NOT_FOUNDProDispObject not found in the scene graph of window
PRO_TK_GENERAL_ERROROne or more input arguments was invalid

Manual References:

  1. User Interface: Basic Graphics: Creating 3D Shaded Data for Rendering
  2. User Interface: Basic Graphics: Creating 3D Shaded Data for Rendering

Sample Code References:

  1. pt_examples ( TestDispObject.c )
  2. pt_examples ( TestDispObject.c )