Category Custom user interface, Object ProUIDialog

Function ProUIDialogActivate


Description
Displays the dialog on the screen and makes it active. This function returns only after a call to ProUIDialogExit() applied to the same dialog.
Synopsis
#include <ProUIDialog.h>
ProErrorProUIDialogActivate(
char* dialog_name
/* (In)
The name of the dialog
*/
int* status
/* (Out)
The value of the input status argument to the call to ProUIDialogExit() that caused the function to return. May be NULL.
*/
)
Returns
PRO_TK_NO_ERRORThe function was successful
PRO_TK_BAD_INPUTSThe input argument is invalid.

Manual References:

  1. User Interface: Dialogs: Dialog Operations
  2. User Interface: Dialogs: Dialog Operations

Sample Code References:

  1. pt_examples ( TestUITable.c )
  2. pt_geardesign ( GearDesignUI.c )
  3. pt_install_cxx ( TestInstall.cxx )
  4. pt_install_test ( TestInstall.c )
  5. pt_mfg_proctable ( PTMfgProcTable.c )
  6. pt_userguide ( UgUIListImplement.c )
  7. pt_userguide ( UgUISlider.c )
  8. pt_userguide ( UgUITables.c )
  9. pt_userguide ( UgUITables.c )
  10. pt_userguide ( UgUITables.c )
  11. pt_userguide ( UgUIVisibility.c )
  12. pt_userguide ( UgUIYesnoDialog.c )
  13. pt_userguide ( UgUtilUI.c )