Category Geometry items, Object ProSurfacetessellationinput

Function ProSurfacetessellationinputUvprojectionSet


Description
Assigns the parameters used to calculate a UV projection for texture mapping to the tessellation inputs.
Synopsis
#include <ProSurface.h>
ProErrorProSurfacetessellationinputUvprojectionSet(
ProSurfaceTessellationInput input_data
/* (In)
The input data handle.
*/
ProSurfaceTessellationProjection projection_type
/* (In)
The type of projection to use for the UV calculations.
*/
ProCsysdata* projection_csys
/* (In)
The csys data to use for the projection, if applicable. Pass NULL for a default projection.
*/
)
Returns
PRO_TK_NO_ERRORThe function succeeded.
PRO_TK_BAD_INPUTSOne or more input arguments was invalid.

Manual References:

  1. Core: 3D Geometry: Surface Tessellation
  2. Core: 3D Geometry: Evaluating Surfaces, Edges, and Curves
  3. Core: 3D Geometry: Inverse Evaluation and Minimum Distances
  4. Core: 3D Geometry: Measurement

Sample Code References:

  1. pt_examples ( TestDispObject.c )